11/23/2023 0 Comments Pikmin 3 enemiesThis enemy, similarly to the Wollywog and Yellow Wollywog, was originally called Wogpole, but was renamed to Wolpole for the European versions of New Play Control! Pikmin, New Play Control! Pikmin 2 and Pikmin 3. It is a combination of "wog", from " pollywog" (like other amphitubers), and "tadpole". Naming See more: Amphituber family#Naming. Size: Body length: 37mm, as per the e-card.Technical name in The Official Nintendo Player's Guide: Amphituber.Movement speed while bouncing above water Unknown (bounce when it hits the ground?) Technical information Pikmin technical information (?) It might also stand still for a while, granting an opportunity for a charge. If the Wolpole is not killed in time, it will eventually flop its way back into water and swim to its spawning location, regardless if it is being chased or not, making it even easier to defeat than the original Wogpole with Blue Pikmin. The new AI in Pikmin 3 allows the player to rather easily force the Wolpole along the pond walls until it flops onto land, allowing even non-Blue Pikmin to kill it and take it with them. If any Wolpoles are on land (such as in the Shower Room, where they drop from the ceiling), they can easily be attacked with any Pikmin, though their floundering can make the process slower. This does not necessarily mean it will be hurt, though. One way to catch it mid-chase is to extend your Pikmin group into a line such that the creature swims into the line. Since they only yield one Pikmin seed when retrieved, they're almost always more trouble than they're worth. Wolpoles themselves can't attack, but they can cause flower Pikmin to lose their petals when they shake the predators off. In Pikmin and Pikmin 2, although they constantly swim away from leaders, Wolpoles will occasionally stop for a few seconds when only chased by Pikmin, giving the Pikmin a chance to attack. “This creature appears to be a newborn yellow wollyhop in tadpole form. Their skin is now a teal color instead of dark blue, and their AI has been refined to run directly away from approaching leaders instead of in random directions. In Pikmin 3, they can be found in the Tropical Wilds, the Garden of Hope, and the Distant Tundra. As a side note, the Wogpoles in Pikmin seem to be closer to maturation than those in Pikmin 2, as the legs near their tails are present. They may also drop from the ceiling, usually on a dry spot in an otherwise wet level. While being chased, Wolpoles may sometimes accidentally beach themselves, flopping about helplessly until they land safely back in the water. In Pikmin 2, Wolpoles are found in the Awakening Wood (being chased by wild Blue Pikmin) and the Perplexing Pool, as well as the sublevels of certain caves where they have the treasure value of merely × 1. They are typically a hard-to-get, low-reward enemy in that they are fast swimmers which produce only one Pikmin seed when carried to the Onion. In Pikmin, they only appear in the The Forest of Hope and The Distant Spring areas. They resemble tadpoles in appearance, and are in fact the larval form of the frog-like Yellow Wollyhops. Wolpoles ( オタマ ?, lit.: "Tadpole" known as Wogpoles in North America until the Switch ports of Pikmin 1 and Pikmin 2 and in Europe until New Play Control! Pikmin) are harmless enemies in the Pikmin games.
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